God of War Newswire

Comprehensive Real-Time News Feed for God of War.

Results 1 - 20 of 78 in God of War

  1. PS Vita's birthday bonanzaRead the original story w/Photo

    Yesterday | Iol.co.za

    ... of custom themes designed to add a sense of style to this birthday celebration. Some must-have titles like The God of War Collection, The Sly Trilogy, and Uncharted: Golden Abyss are sporting a nearly 50% discount, but the offer ends tomorrow, so ...

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  2. Game Review: Knights of 'The Order' battle Victorian monstersRead the original story w/Photo

    Monday Feb 23 | News Tribune

    ... Ready at Dawn Studios, known for portable versions of popular franchises like "Jak & Daxter" and "God of War." It's a well-earned leap to a bigger stage, and the developers prove they have the chops. For about eight hours, "The Order: 1886" delivers ...

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  3. The Order: 1886 - see the first 25 minutesRead the original story w/Photo

    Friday Feb 20 | Computer And Video Games

    ... was developed by Ready at Dawn, a studio previously best known for its work on handheld platforms, including God of War: Chains of Olympus and God of War: Ghost of Sparta for PSP. ComputerAndVideoGames is part of Future plc, an international media ...

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  4. 'The Order: 1886' - quickly, press XRead the original story w/Photo

    Friday Feb 20 | Stars and Stripes

    ... prove fatal until you get the hang of the fighting mechanics. Ready At Dawn - whose credits include a couple of "God of War" titles - decided to go with a refined version of the quick-time events used in the games featuring the Spartan warrior ...

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  5. Video game review: Knights of 'The Order' battle Victorian monstersRead the original story w/Photo

    Friday Feb 20 | MassLive.com

    ... Ready at Dawn Studios, known for portable versions of popular franchises like "Jak & Daxter" and "God of War." It's a well-earned leap to a bigger stage, and the developers prove they have the chops. For about eight hours, "The Order: 1886" delivers ...

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  6. Review: 'The Order: 1886' a promising concept that misfiresRead the original story w/Photo

    Thursday Feb 19 | The Daily Democrat

    Ready at Dawn has built a reputation as a good game developer that can work magic with other studios' franchises. They successfully adapted "Okami" to the Wii and created two of the better chapters in the "God of War" series.

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  7. The Order: 1886 - political change, technology revolution and what its creators had in mindRead the original story w/Photo

    Thursday Feb 19 | The Age

    ... at Dawn - a team made up of former Blizzard, Naughty Dog and Sony employees who previously worked on portable God of War games - he certainly wasn't showing it when he sat down with us to talk about the game's influences in a Sydney pub earlier this ...

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  8. Review: Knights of 'The Order' battle Victorian monstersRead the original story w/Photo

    Thursday Feb 19 | HawaiiNews

    ... Ready at Dawn Studios, known for portable versions of popular franchises like "Jak & Daxter" and "God of War." It's a well-earned leap to a bigger stage, and the developers prove they have the chops. For about eight hours, "The Order: 1886" delivers ...

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  9. The Order: 1886 - How did Ready At Dawn's TPS lose its way?Read the original story w/Photo

    Thursday Feb 19 | TrustedReviews

    ... IP from Ready At Dawn, the developer behind a great Jack & Daxter spin-off (Daxter) and the absolutely superb God of War titles for the PSP. Its trailer garnered enough 'ooh's' and 'aaah's' from the audience in attendance that, probably considering ...

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  10. Arthurian knights battle werewolves in 'The Order: 1886'Read the original story w/Photo

    Thursday Feb 19 | Canada Online Explorer

    ... emote like they're auditioning for a Dickens stage adaptation. Created by Ready at Dawn, the studio behind the God of War games for the PlayStation Portable, The Order: 1886 is presented in an ultra-wide 2.40:1 aspect ratio, similar to what you'd ...

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  11. Warning: The Order: 1886 is doomed to be sabotaged by these reviewersRead the original story w/Photo

    Wednesday Feb 18 | Examiner.com

    ... cares about. They've yet to come up with a PC exclusive as visually stunning as 2011's Uncharted 3 and 2009's God of War 3, let alone The Order: 1886, which has near CGI-quality in-game graphics. Ask a PC gamer what game they have to show for and ...

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  12. The Order: 1886: A blast from the pastRead the original story w/Photo

    Wednesday Feb 18 | The New Zealand Herald

    ... , the riskiest venture yet for the Los Angeles-based studio best known for animated platformer Daxter and two God of War instalments. Due out on Friday exclusively on Playstation 4, The Order is one of this year's most exciting releases. Set in ...

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  13. The Order: 1886 Heads Up PlayStation Weekly ReleasesRead the original story w/Photo

    Monday Feb 16 | Cinema Blend News

    It's a big week for PlayStation fans, with the first AAA exclusive of the year set to whisk gamers away to a Victorian era of monsters and mystery as The Order: 1886 finally arrives on Sony's latest home console. The first console title from the team at Ready at Dawn, the studio is perhaps best known for its efforts with the heavily praised God of War games for the PlayStation Portable.

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  14. 'The Order: 1886' Developer Makes A Flawed Argument About Game LengthRead the original story w/Photo

    Monday Feb 16 | Forbes.com

    ... developed by Ready at Dawn and SCE Santa Monica, who between them have been responsible for PlayStation's famed God of War series over the years. Naturally, it wouldn't be a major game release without some sort of controversy, and the issue this ...

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  15. How The Order: 1886 is trying to be a Victorian Blade RunnerRead the original story w/Photo

    Friday Feb 13 | Sal Pizarro

    ... I had a chance to play a short demo and talk with the game's director Dana Jan. I've liked the team's work since God of War: Chains of Olympus . The studio has a way of telling personal stories that are set amid epic backdrops. They even managed to ...

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  16. System Update: The Order: 1886 is a throwback to different eRead the original story w/Photo

    Friday Feb 13 | New York Daily News

    In an age of wild gaming innovations, with every game chasing open-world this and Dark Souls-clone that, Ready At Dawn's upcoming steampunk project, due out later this month, feels almost old-school. It's a "guided-tour" brand of game, in the mold of God of War and Gears of War, the kind of title in which the gamer wields only very limited control in terms of the outcome and the direction of the game.

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  17. Crossing game dev boundaries with the studio behind The Order: 1886Read the original story w/Photo

    Thursday Feb 5 | Gamasutra

    While the theme for this week's DICE Summit is "without borders," in a talk Ru Weerasuriya, CEO of The Order: 1886 studio Ready At Dawn, argued for the importance of boundaries -- and the importance of breaking them. RAD got its start 11 years ago, and made a name for itself developing standout, technically-impressive games for the Sony PSP, such as Daxter and God of War: Chains of Olympus .

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  18. Crossing game dev boundaries with the studio behind The Order: 1886Read the original story w/Photo

    Thursday Feb 5 | Gamasutra

    While the theme for this week's DICE Summit is "without borders," in a talk Ru Weerasuriya, CEO of The Order: 1886 studio Ready At Dawn, argued for the importance of boundaries -- and the importance of breaking them. RAD got its start 11 years ago, and made a name for itself developing standout, technically-impressive games for the Sony PSP, such as Daxter and God of War: Chains of Olympus .

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  19. 'The Order: 1886' Collector's Edition Is As Beautiful As The Game Is GruesomeRead the original story w/Photo

    Wednesday Feb 4 | International Business Times

    ... by veteran members of Naughty Dog and Blizzard. Their previous games include handheld classics such as "Daxter," "God of War: Chains of Olympus," and "God of War: Ghost of Sparta" on the PlayStation Portable. "The Order: 1886" is scheduled for ...

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  20. PS Vita could be the first post-retail systemRead the original story w/Photo

    Jan 29, 2015 | GamesIndustry.biz

    ... to forge new territory on the handheld. But more common than that were updated re-releases (Metal Gear Solid, God of War, Final Fantasy, Persona), middling games that only vaguely resembled the franchises that spawned them (Batman: Arkham Origins, ...

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