Amnesia Newswire

Comprehensive Real-Time News Feed for Amnesia.

Results 1 - 20 of 41 in Amnesia

  1. PC Review - 'Daylight'Read the original story w/Photo

    Thursday Jul 10 | WorthPlaying

    ... saw a decline in quality and numbers and a shift to more action-oriented fare, the PC had games like Outlast and Amnesia to show that you can still scare gamers without the aid of firearms. Riding that wave of resurgence in the genre is Daylight , a ...

    Comment?

  2. Independents' Day Weekend: 'Gone Home', Detachable Heads, Doll Parts and Feral VectorsRead the original story w/Photo

    Saturday Jul 5 | Forbes.com

    ... been a pretty full week for indie gaming, on both sides of the Atlantic. I was once surprised to find copies of Amnesia: The Dark Descent racked for sale in an office supply store just off W Manchester Avenue in Los Angeles. It seemed very strange, ...

    Comment?

  3. Virtual Texture TerrainRead the original story w/Photo

    Jul 8, 2013 | GameDev

    ... issue could kill it. I had two prior examples to work from. One was a blog from a developer at Frictional Games ( Amnesia: The Dark Descent and Penumbra ). The other was a presentation describing the technique's use in the game Halo Wars . In both ...

    Comment?

  4. Humble Indie Bundle V features all-star lineupRead the original story

    May 31, 2012 | Examiner.com

    ... low price point. In this particular package players are treated to DRM-free copies of the nightmare inducing Amnesia: The Dark Descent, dark platformer LIMBO, legendary Psychonauts, and Superbrothers: Sword and Sworcery EP. If that wasn't enough, ...

    Comment?

  5. Great Games You've Never Heard of: Amnesia: the Dark DescentRead the original story w/Photo

    Jun 4, 2014 | PennLive.com

    ... disturbing things, so I've almost become a little desensitized to a lot of the stuff I see and play. With that said, Amnesia: the Dark Descent made me shriek like a little church girl being chased by an axe murderer. Amnesia is a first-person ...

    Comment?

  6. A Good Recent Horror GameRead the original story w/Photo

    May 30, 2012 | QJ.net

    If you're releasing a first person horror these days, then you know things are going good if your game is said to be reminiscent of Amnesia: The Dark Descent.

    Comment?

  7. Postmortem: The Chinese Room's Amnesia: A Machine for PigsRead the original story w/Photo

    May 23, 2014 | Gamasutra

    Amnesia: A Machine for Pigs was born out of an ethos shared by Frictional Games and The Chinese Room towards game design and what games as a medium are capable of doing.

    Comment?

  8. Creepy Children's Show Gets Reimagined As a Survival Horror GameRead the original story

    May 22, 2014 | OhNoTheyDidnt

    ... found itself a cult following. Developer Aetheric Games has decided to reimagine the series as Trap Door, a mod for Amnesia: The Dark Descent that features original writing, voice-overs, a modified sanity system, multiple endings, and no lantern. I ...

    Comment?

  9. This Colorful Children's Show Makes a Great Gothic Horror GameRead the original story w/Photo

    May 19, 2014 | Wired

    ... themes. Now, the classic show has been re-imagined as a survival-horror short story via a mod for the horror game Amnesia: The Dark Descent . The Trapdoor , created by "Mr Behemoth" of Aetheric Games, is set in the Amnesia universe and features new ...

    Comment?

  10. Four ways to design for horror, from Amnesia dev Frictional GamesRead the original story w/Photo

    May 9, 2014 | Gamasutra

    ... game studio that developed the horror adventure games in the Penumbra series, as well as its breakout title, Amnesia: The Dark Descent . The studio is currently at work on Soma , which, if the trailers are any indication, will crank up the intensity ...

    Comment?

  11. Performance Analysis: Daylight on PS4 and PCRead the original story w/Photo

    May 8, 2014 | Eurogamer

    ... shut. Most of this happens towards the edges of your (limited) field of view, and in the tradition of the excellent Amnesia: The Dark Descent, the more that's left to the sound design, the more tension begins to ratchet up. The randomised nature of ...

    Comment?

  12. Four ways to design for horror, from Amnesia dev Frictional GamesRead the original story w/Photo

    May 8, 2014 | Gamasutra

    ... game studio that developed the horror adventure games in the Penumbra series, as well as its breakout title, Amnesia: The Dark Descent . The studio is currently at work on Soma , which, if the trailers are any indication, will crank up the intensity ...

    Comment?

  13. Four ways Frictional Games designs for horrorRead the original story w/Photo

    May 8, 2014 | Gamasutra

    ... game studio that developed the horror adventure games in the Penumbra series, as well as its breakout title, Amnesia: The Dark Descent . The studio is currently at work on Soma , which, if the trailers are any indication, will crank up the intensity ...

    Comment?

  14. There Are Things Worse Than Death In Video GamesRead the original story w/Photo

    May 7, 2014 | Kotaku

    ... even. But for the people at Frictional Games, the small Swedish studio behind horror sensations like Penumbra , Amnesia , and the upcoming SOMA , that's the whole problem. Frictional's creative director Thomas Grip was recently inspired to dig into ...

    Comment?

  15. Ether One ReviewRead the original story w/Photo

    Apr 30, 2014 | Bit-tech.net

    ... and removing them leaves a gap that is very difficult to fill. In recent years games like Dear Esther, Gone Home and Amnesia have all tried to resolve this problem, and while each attempt has been admirable, none has proved definitive. Now we have ...

    Comment?

  16. Reviews: Daylight Review - Slender PickingsRead the original story w/Photo

    Apr 29, 2014 | The Escapist

    ... to reason that game makers themselves would be interested in getting involved. The viral spread in notoriety of Amnesia: The Dark Descent and Slender has spawned all manner of copycat experiences, all cynically vying for a chance to be screamed at ...

    Comment?

  17. The Wolf Among Us - Episode 3: A Crooked MileRead the original story

    Apr 16, 2014 | Gaming Nexus

    ... but when used correctly they're the best available way for developers to blur the line between player and avatar. Amnesia: The Dark Descent and Heavy Rain will always be two of my favorite games because their controls were so effective at subverting ...

    Comment?

  18. The Wolf Among Us - Episode 3: A Crooked MileRead the original story w/Photo

    Apr 16, 2014 | Gaming Nexus

    ... but when used correctly they're the best available way for developers to blur the line between player and avatar. Amnesia: The Dark Descent and Heavy Rain will always be two of my favorite games because their controls were so effective at subverting ...

    Comment?

  19. Under pressure: Soma dives deep to find horror on the cold, lonely ocean floorRead the original story w/Photo

    Apr 8, 2014 | Digital Trends

    ... Games' Soma endeavors to leave you with. Frictional knows a thing or two about scares, being the studio behind Amnesia: The Dark Descent and the publisher of The Chinese Room's sequel, Amnesia: A Machine for Pigs . With Soma , the small, ...

    Comment?

  20. The Deep Sea Is Terrifying, And This Game Proves ItRead the original story w/Photo

    Apr 4, 2014 | Kotaku

    ... try out SOMA , the upcoming sci-fi horror game for PC and PS4 being developed by Frictional Games, the folks behind Amnesia: The Dark Descent . You play as Simon, a character that has somehow ended up in a strange situation. I don't know the ...

    Comment?